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NPC Generator

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Advanced [show]


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His fur is white and curly. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a gnolls raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Drifting Candle, Male Tabaxi Bard 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Eloise Willoughby, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She usually wears her brown robe and has her morningstar always slung over her shoulder. Her silver hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Eloise was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Criminal record, Job. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eloise Willoughby, Female Human Commoner 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 360 pp.


Social Check DCs


Mordai Strength, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a black and green robe with the hood down. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady black eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Body Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Mordai Strength, Male Tiefling Wizard 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp. Banded agate (4 gp). Aquamarine (300 gp).


Social Check DCs


Kellen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and brown robe with the hood down. He is physically well-built. His silver hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Kellen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kellen was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stableman.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Military, Attractive, Job. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Kellen Scheppen, Male Gnome Warlock 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kasdeya Fear, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her black robe and has her lance always slung over her shoulder. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: She was born in the south, but her parents moved at a very young age to the north. Her childhood dream was to be a Armorer, but she was a colossal failure. She has drifted from career to career and currently works as a Miner.

Motivation: Wants to open a new tavern; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Kasdeya Fear, Female Tiefling Aristocrat 7
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 5000 sp. Tourmaline (160 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her brown hair, when down, is lengthy. She has violet eyes.

Personality: Aggressive, abrasive, and angry, Maegan embodies much of what other species detest in the Halflings. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Healer, who enjoyed hunting, Maegan was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maegan took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Nature. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Maegan Smoothhands, Female Halfling Cleric 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Foxilon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Greedy, Disease. Bonds: Rich, Has a crush, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Foxilon Underbough, Male Halfling Cleric 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp.


Social Check DCs


Valafar Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bastard sword. His hair is silver and very short. He has several tiny sapphire earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Valafar Compassion, Male Tiefling Expert 4
Medium (6'2") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Hematite (8 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Morkral Strakeln, Male Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 260 gp.


Social Check DCs

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