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NPC Generator

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Advanced [show]


Bimpnottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long red hair kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.

History: She comes from a rich southern family. Through the years after Bimpnottin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bimpnottin's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it

Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Bimpnottin Nopenstallen, Female Gnome Aristocrat 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His moppish silver hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Rich, In love, Religious, Enemies. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Aristocrat 9
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1800 gp.


Social Check DCs


Adrex Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His brass crest is thinning but still full. His eyes are gold and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: PTSD. Bonds: Family, Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Adrex Akambherylliax, Male Dragonborn Warlock 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp.


Social Check DCs


Myathethil Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her auburn hair is braided into rings. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Persistence. Flaws: Ugly, Disease. Bonds: In love. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Myathethil Wasanthi, Female Elf Cleric 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 17 (+3)7 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 20000 cp.


Social Check DCs


Korag Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He is bristling with hidden weapons, mostly monstrous two handed axes and quarterstaffs. He sports a long black beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Korag was born in the east. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Persistence. Flaws: Forgetful. Bonds: Criminal record, Family. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Korag Kinsley, Male Half-Orc Ranger 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp.


Social Check DCs


Quarion Berevan, Male Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. Through the years after Quarion was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Quarion's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Shy, Fearful, Antagonistic. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Quarion Berevan, Male Elf Commoner 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 15
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She is portly but not overly obese. She has wavy white hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a white middle class family as the only child. In her 11th year, her parents were killed by a dire rats raid, leaving Murook alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To find somewhere to settle down.

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Murook Hornsby, Female Half-Orc Cleric 8
Medium (5'6") Half-Orc, Neutral Good (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Performance +3, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 5000 sp.


Social Check DCs


Mella Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Mella Romeo, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Tiger eye turquoise (15 gp). Star rose quartz (40 gp). Carnelian (40 gp).


Social Check DCs


Trail Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has styled her black fur well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Disciplined, Logical. Bonds: Attractive, Religious. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Trail Shoe, Female Tabaxi Wizard 5
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 60 pp.


Social Check DCs

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