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NPC Generator

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Advanced [show]


Sun Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her orange fur down. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sun lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and doesn't want to be a knight and was forced into it by her family

Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Nature. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Sun Shoe, Female Tabaxi Bard 3
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 4000 cp. Sapphire pendant on gold chain (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Akoth Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with white slacks. He sports a long auburn beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Philantrophist. Flaws: Lazy. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Akoth Sydney, Male Half-Orc Expert 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Nija Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly black, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she wants revenge against orcs

Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Nija Terror, Female Tiefling Wizard 9
Medium (4'11") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Coral (70 gp). Bloodstone (70 gp). Violet garnet (1400 gp). Banded agate (15 gp). Blue sapphire (800 gp). Lapis lazuli (15 gp).


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He is content; and to end his boredom

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Slave. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Nala Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her Stetson hat is riddled with cuts and holes. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Nala's first love is herself. Her second love is also herself. She is harsh and unforgiving.

History: Nala was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Nala Dhyrktelonis, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: Nedda was born with her mother's beautiful face. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Nedda Wildheart, Female Halfling Aristocrat 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2

Possessions: 40 pp.


Social Check DCs


Frug Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He is wearing a long, blue cloak. His black hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frug. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Criminal record, Slave. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Frug Ironhide, Male Gnome Monk 13
Small (3'3") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 94 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (160 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Zephan Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and he perpetually has his warhammer ready. He has blue hair. His skin is flawless and his gold eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Zephan Havoc, Male Tiefling Expert 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is blonde and curly. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Vorka grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Vorka Wellington, Female Half-Orc Cleric 6
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Peridot (60 gp).


Social Check DCs

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