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NPC Generator

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Advanced [show]


Cressel Sage, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal writing training, and achieved minor success. After a long history of fighting, Cressel and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Artistic. Flaws: Selfish, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Cressel Sage, Male Tiefling Expert 12
Medium (5'5") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)21 (+5) 11 (+0)13 (+1)
Skills Deception +5, Religion +9
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Halfling, Aquan, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Black pearl (1500 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Mara Floshem, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of magic around her neck, and a sickle on her belt. Her black hair is styled in orderly dreadlocks. She has amber eyes.

Personality: She is fixated on the number 49. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: She was born a particularly ugly child, much to the horror of her parents. When Mara reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Insane, Ugly. Bonds: Military. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Mara Floshem, Female Elf Warrior 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Deception +7, History +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Ivellios Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. With bright chestnut hair and a scraggly beard. He is baby faced.

Personality: A skeptical and narcissistic man, Ivellios's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: He got into the Stableman business at a young age. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Stableman.

Motivation: He is content; and expand his business

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, In love. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ivellios Yaeldrin, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver pearl (110 gp).


Social Check DCs


Andram Music, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Andram's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Andram Music, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.

Personality: He has always had a great fascination with Dragonborn culture. He also hits on women, regardless of circumstances.

History: Born in the east to a Fortune-teller, Boddynock learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Further expansion of business; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Has a crush, Job. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Boddynock Umbodoben, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 10 (+0)5 (-3)
Skills Insight +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 21000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. Her thin eyebrows rest above her beady hazel eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.

History: The child of southern immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted martial powers by her dying sister.

Motivation: She is content; and to end her boredom

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Nature. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Mara Koehlanna, Female Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 4000 sp.


Social Check DCs


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern man, he wears a white tunic with brown highlights, and long violet pants that bunch up around his shoes. His golden hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane. Bonds: Has a crush, Attractive, Military, Criminal record. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Damien Tallfellow, Male Halfling Aristocrat 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 23 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. Hematite (10 gp). Deep blue spinel (400 gp). Fiery yellow corundum (1600 gp). Jet (50 gp). Peridot (40 gp). Carnelian (40 gp).


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His tied-back hair is red. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Patrick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Patrick Addington, Male Human Adept 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Morgran Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a blue scarf. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Insane. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Morgran Caebrek, Male Dwarf Warrior 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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