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NPC Generator

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Advanced [show]


Birel Goltorah, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, tan cloak. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Fisher soon after.

Motivation: To be a Banker again; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Birel Goltorah, Female Elf Rogue 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)5 (-3) 12 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork manacles.


Social Check DCs


Adelaide Rutland, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has shaved her head bald. Her amber eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. Adelaide liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 8 years.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a crown-heir again

Flaws: Selfish, Addict. Bonds: Nature, Job, Slave. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Adelaide Rutland, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 8 (-1)6 (-2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Dûshrat Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Bonds: Attractive, Criminal record, Adventurer, Rich, Immigrant. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Dûshrat Shelly, Male Half-Orc Adept 10
Medium (6'9") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: Violet garnet (300 gp). Violet garnet (300 gp). White pearl (40 gp). Banded agate (15 gp). Sard (30 gp). Golden yellow topaz (300 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her greataxe. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her red hair has been sun bleached extensively. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Rich. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Dariff Bloodkith, Female Dwarf Sorcerer 7
Medium (3'10") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. With a patchy blonde beard and wild blonde hair. He has green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Einkil was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Slave, Military. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Einkil Loderr, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)9 (-1) 10 (+0)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His blonde hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Addict, Insomniac, Impulsive. Bonds: Slave. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Purban Smoothhands, Male Halfling Sorcerer 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1600 sp. Rock crystal (80 gp). Amethyst (50 gp).


Social Check DCs


Ahvain Hanali, Male Elf [Permalink]

Personal [hide]

Description: A 4'8" northern man, he is dressed in a clean tan cloak covering his clean studded leather. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny amber earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Brewer business at a young age. He was an apprentice working in his father's forge. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To be a Dyer again; and expand his business

Ideals: Optimist, Persistence. Bonds: Rich, Adventurer, Job. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahvain Hanali, Male Elf Monk 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Beatrice Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a violet and black handkerchief worn on her right side. Her blonde hair is cut jaggedly and amateurishly. This hazel eyed southerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Herbalist.

Motivation: Wants to raise her children well; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Bonds: Family, Mentor, Job, Religious. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beatrice Wilborn, Female Half-Elf Sorcerer 15
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 66 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Insight +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Gold music box (2000 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her orange fur is braided into rings. Her eyes are green and beady.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Lone hails from a village terrorized by goblins. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Hedonist. Bonds: Nature, Enemies, Military. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Of Ivory, Female Tabaxi Paladin 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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