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NPC Generator

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Advanced [show]


Golm Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Guard uniform. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: Born in the east his family was never financially stable. He worked as a nervous Guard and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Gifted. Bonds: Job, Poor, Has a crush, Family. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Golm Bradford, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: Black pearl (300 gp). Tiger eye turquoise (16 gp). Chrysoprase (60 gp).


Social Check DCs


Quespa Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a black collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her rusty crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Justice, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Quespa Norixius, Female Dragonborn Druid 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 4 (-3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Anne Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. Her hair is auburn, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Anne would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Anne was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Attractive, Military. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Staurheim, Female Human Druid 9
Medium (4'9") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 8000 sp. Zircon (40 gp). Violet garnet (200 gp). Sard (40 gp).


Social Check DCs


Orianna Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her blue hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants she idolized her father. Through the years after Orianna was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Orianna's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: She wants to get laid; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Orianna Wrath, Female Tiefling Aristocrat 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp. Moss agate (6 gp).


Social Check DCs


Joan Blakely, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of maces, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Joan was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hasn't been sleeping well lately.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Joan Blakely, Female Human Bard 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item.


Social Check DCs


Quelenna Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bald on top and has large brown tufts of hair around her ears. Her face is scarred and worn.

Personality: She can speak with the recently deceased. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. Her psionic abilities were realized during a raid on her village. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Quelenna Ilphelkiir, Female Half-Elf Ranger 12
Medium (5'2") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills History +7, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Moreno, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of her god around her neck, and a mace on her belt. She sports brown long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Tiefling culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Tiefling compassion.

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Nature, Poor. Occupation: Architect

Voice: Whispers

Attributes [hide]

Sarah Moreno, Female Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His blonde hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Ploughman, who enjoyed hunting, Nuraval was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Job. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Nuraval Dankil, Male Dwarf Rogue 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 18 (+4)8 (-1)
Skills Intimidation +2, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. Rock crystal (80 gp). Hematite (4 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a black vest and prefers yellow and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His gold crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Shedinn was born in the south. At a young age he loved to build and create. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has drifted from career to career and currently works as a Bellfounder.

Motivation: To be a Barkeep again; and wants to open a new tavern

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Shedinn Lhamboldennish, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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