Armara Caution, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in an above average manner. Her white hair is heavily combed to the left. Her black eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Religious. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Black pearl (900 gp). Bloodstone (70 gp). 1 Minor magic item.
Bernard Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and he is content
Flaws: Ugly, Secretive, Disease. Bonds: Military, Immigrant. Occupation: Sailor
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Coral (160 gp). Banded agate (5 gp).
Adrik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a green scarf. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was granted divine powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 9000 cp. Obsidian (11 gp). White pearl (40 gp). Amber (40 gp). 1 Masterwork Heavy steel shield.
Phann Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Baker uniform. She has a slight overbite and is overall scrawny. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant gray.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her childhood dream was to be a Performer, but she was a colossal failure. She then took over the family business and is one of the better Baker for hire.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Gifted. Bonds: Job, Religious, Enemies. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Violet garnet (1600 gp). Amber (60 gp). Moss agate (5 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Grom Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has a small bristly mustache and wavy brown hair. His half smiles and green eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism, Logical. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Seven Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her yellow fur is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Seven was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Has a crush. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. Aquamarine (700 gp). Brown-green garnet (40 gp). Tourmaline (40 gp).
Engong Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered brown stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has done her best to style her golden hair to look like a famous performer. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Elven culture. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the south to a Architect, Engong learned a great deal about her mother's area of expertise. She worked as a nervous Architect and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by illithids. Engong was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Racist. Bonds: Enemies, Job. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +4
Possessions: 1200 gp. Bloodstone (80 gp). Rock crystal (80 gp). Deep green spinel (150 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.
Grai Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is cut jaggedly and amateurishly. She has violet eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is afraid of women and trembles around them
History: Born in the east to a Carter, Grai learned a great deal about her father's area of expertise. She worked as a nervous Carter and found it very stressful. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To share knowledge with the world; and marry her sister to traveling adventurers
Ideals: Logical. Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 27000 cp. Carnelian (60 gp). Lapis lazuli (11 gp). Chrysoberyl (160 gp). Chalcedony (60 gp). 1 Minor magic item.
Thiala Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This southern woman typically wears tan cloth garments or leather armor. Her clothes are grease stained in places. Her hair is cut close to her head. Her green eyes peer out from beneath her broad tan hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly. Bonds: Poor, Immigrant, Military, Criminal record. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
