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NPC Generator

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Advanced [show]


Makaria Death, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of maces on her belt, each one with a topaz on the hilt. She keeps her blue hair in a flapper bob. Her eyes are red and she is always smoking a pipe.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and she is content

Ideals: Fighting, Passionate, Athletic. Flaws: Mundane. Bonds: Religious. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Makaria Death, Female Tiefling Monk 16
Medium (5'9") Tiefling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7

Possessions: 12000 gp. Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (6000 gp). Silver chalice with lapis lazuli gems (180 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Aline Rodney, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Shepherd. She keeps her brown hair in a pixie cut. She has a dull look in her hazel eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Further she is a bit of a stoner and is frequently out of it.

History: Aline was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). In the meantime she has taken over work as a Shepherd and occasionally as a mercenary.

Motivation: She wants to meet her childhood hero; and to settle down with her crush

Flaws: Sensitive, Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Aline Rodney, Female Human Aristocrat 6
Medium (5'7") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a ceremonial dagger. He wears his silver hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Antagonistic, Insane. Bonds: Military, Poor, Has a crush. Occupation: Miner

Voice: Whispers

Attributes [hide]

Bernard Hadleigh, Male Human Paladin 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1000 gp. Black pearl (1200 gp). Chrysoprase (20 gp). Black pearl (1200 gp). Red spinel (140 gp). Obsidian (12 gp). Blue-white diamond (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" northern man, he wears a faded coat and loose pants complete with broad hat. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Roondar hails from a village terrorized by gnolls. Through the years after Roondar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roondar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Depressed, Impulsive, Antagonistic. Bonds: Enemies. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Roondar Munggen, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 60 pp.


Social Check DCs


Lilli Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A powerful necromancer made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.

Motivation: She's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Emotional. Bonds: Has a crush, Mentor. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Lilli Beren, Female Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Harriet Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in white turtlenecks beneath a tan coat with black slacks, and sports empty pouches on her belt. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady gray eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Harriet Tealeaf, Female Halfling Cleric 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 3000 gp. Malachite (7 gp). Rhodochrosite (7 gp). Red spinel (120 gp). Fire opal (600 gp). Rock crystal (70 gp). Amber (120 gp). Rhodochrosite (7 gp). Amethyst (120 gp). Deep blue spinel (600 gp). Obsidian (7 gp). Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Fortune-teller. Her red hair is greasy and uncared for. Her face is scarred and worn.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Euphemia lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Euphemia Honeypot, Female Halfling Sorcerer 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp. Alexandrite (1100 gp). Blue star sapphire (600 gp). Red garnet (120 gp). Sardonyx (30 gp).


Social Check DCs


Ogthrak Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Ogthrak grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Professionalism. Bonds: Rich, Adventurer, Job. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Ogthrak Kimberly, Male Half-Orc Paladin 3
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Dariff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is thinning but still full. Her eyes are amber and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. Through the years after Dariff was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dariff's father didn't care for her much, and the feeling was mutual. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Nature. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Dariff Goldfinder, Female Dwarf Aristocrat 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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