Ulfgar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries swords. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east, but his parents moved at a very young age to the south. A freak accident while working with his Painter mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 75 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1600 gp. 1 Minor magic item.
Tûgog Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white armored body suit, with a simple brown line shooting up and back down. His red hair is smooth and relatively long. He has gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Slave. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Carnelian (30 gp). Brown-green garnet (40 gp). Smoky quartz (30 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
Gorga Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise gray.
Personality: She will rave to anyone who will listen. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Family. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 36 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 340 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1800 gp). Gold dragon comb with red garnet eye (1800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is cut close to her head. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. Huru was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Huru decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A rival would like her out of the picture.
Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer, Rich. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 5 (-3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +0
Possessions: 9000 sp.
Adelard Addington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.
History: Adelard was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the east; and halfling compassion
Ideals: Entrepeneur, Athletic, Logical. Flaws: Racist. Bonds: Attractive. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 1000 gp.
Azaki Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair and beard is wavy and long. His eyes are gray and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Disciplined, Artistic. Bonds: Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 20000 cp.
Gadreel Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is red, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Body Guard; and she would like to get married and retire
Bonds: Attractive, Family, Rich, Immigrant, Has a crush. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. Azurite (9 gp).
Ozyman Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His tied-back hair is red. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Bonds: Religious, Poor, Job, Criminal record. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His cinnamon fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: Born in the east to a Bather, Sun learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 103 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
Possessions: 600 pp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!