Kilvar Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Kilvar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Enemies, Rich. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Sardonyx (60 gp). Golden pearl (160 gp). Jade (160 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a flapper bob. His eyes are a pleasant hazel.
Personality: Anverth is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease. Bonds: Poor, In love. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Raiann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She carries a battered warhammer and tarnished quarterstaff as well. Her deerstalker hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Through the years after Raiann was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Raiann's father didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she's in love
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with music.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
Oblar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Baker
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 33 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Alberich Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is styled in orderly dreadlocks. His eyes are likewise amber.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and an old rival family wants him found
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 81 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +6
Possessions: 1700 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the south
Ideals: Entrepeneur, Impeccable. Flaws: Disease, Shy. Bonds: Slave. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. 1 Bullseye lantern.
Garl Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He wears his red hair up. His green eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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