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NPC Generator

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Advanced [show]


Reeza Ryland, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black armored body suit, with a simple tan line shooting up and back down. Her moppish white hair is in a traditional bowl cut. Her brown eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Reeza was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Reeza Ryland, Female Half-Orc Paladin 5
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Zircon (40 gp). Bloodstone (40 gp). Rich purple corundum (700 gp).


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a slight overbite and is overall scrawny. His gray fur is greasy and uncared for. His eyes are likewise blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Fragrant was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Disciplined, Logical, Persistence. Flaws: Ugly, Mundane. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Fragrant Wind, Male Tabaxi Aristocrat 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Jasper (50 gp). 4 Thunderstones.


Social Check DCs


Whurbin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Philantrophist, Optimist. Bonds: Nature, Job, Family. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Whurbin Foamtankard, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs


Qemuel Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his black hair. His eyes are likewise gold.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Qemuel has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Qemuel Destiny, Male Tiefling Fighter 4
Medium (6'10") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Adventurer, Slave. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Ernest Axton, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)12 (+1) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. Banded agate (5 gp). Onyx (60 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His brown hair is singed and shortened. His black eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Melech Despair, Male Tiefling Bard 10
Medium (5'1") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 10 (+0)17 (+3)
Skills Persuasion +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 sp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (170 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his monstrous two handed axe. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Delebean Scheppen, Male Gnome Ranger 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 160 pp. Black pearl (700 gp). Chrysoprase (20 gp). Aquamarine (700 gp). Sardonyx (20 gp). Deep blue spinel (700 gp). Rock crystal (20 gp).


Social Check DCs


Arava Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear green tank tops with grey skirt. She has dyed her greying black crest a little too much giving a sharp black color. Her eyes are gold and catlike.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Arava began to lead the lost caravan. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Arava Yarjerit, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Nagrette Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'3". She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a greatsword. Her hair is red and curly. Her eyes are a pleasant gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Nagrette abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother; and wants to open a new tavern

Flaws: Secretive, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Nagrette Hayley, Female Half-Orc Rogue 5
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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