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NPC Generator

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Valafar Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Rich, Criminal record, Immigrant, Mentor. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Valafar Poetry, Male Tiefling Paladin 9
Medium (5'6") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 26 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp. Black opal (600 gp). Violet garnet (400 gp). Fire opal (600 gp).


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has silver eyes.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He got into the Painter business at a young age. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Addict, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Zepar Grief, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Arnold Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered pickaxe and tarnished sai as well. His hair is red and curly. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Nature, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Arnold Ethanasath, Male Half-Elf Sorcerer 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs


Maiathah Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She works hard and plays hard.

History: Sold as a small child to a wizard, Maiathah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Justice, Logical. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Maiathah Xistsrith, Female Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. Bloodstone (30 gp). Tourmaline (60 gp).


Social Check DCs


Stacee Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She keeps her golden hair in a flapper bob. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Adept school at a young age so that she could practice her divine talents. She used her abilities to travel the world and help people.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Stacee Goodbarrel, Female Halfling Adept 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 16
Hit Points 66 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thokk Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Thokk was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Rich, Family, Job. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Thokk Staurheim, Male Half-Orc Commoner 5
Medium (6'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Golden yellow topaz (1100 gp). Citrine (70 gp).


Social Check DCs


Vrondiss Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He has moderate length gold crest. His red eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Enemies, Religious. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Vrondiss Delmirev, Male Dragonborn Paladin 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp.


Social Check DCs


Arjhan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His green crest is slicked back into a classic pompadour. His gold eyes peer out from beneath his broad black hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Ugly. Bonds: Family, Enemies. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Arjhan Ghaallixirn, Male Dragonborn Wizard 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 17 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Amethyst (60 gp). Rock crystal (40 gp). Rock crystal (40 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered black stockings. Her top hat is riddled with cuts and holes. Her white eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She uses divination through singing.

History: Gifted from a young age, Verin studied abroad. She was an apprentice working in her mother's forge. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Family. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Verin Chaos, Female Tiefling Sorcerer 7
Medium (6'2") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Gnome, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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