Valafar Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His silver hair is matted, messy, and big. He has gleaming, smiling silver eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp.
Helen Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern woman wears a violet coat over a green low-cut shirt, and a small hat upon her head. Her golden hair is braided into rings. Her eyes are blue and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Helen was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her first spouse was a Brewer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with her brother; and a need for knowledge about a nearby landmark
Ideals: Athletic, Optimist. Bonds: Adventurer, Poor, Family. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Jeweled electrum ring (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ielenia Liadon, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of magic around her neck, and a dagger on her belt. She has wavy silver hair. She has a dull look in her blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: Doesn't want to be a Assassin and was forced into it by her family; and she seems to be bored by most things
Ideals: Fighting, Logical. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Buvvie Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long chestnut hair kept up in a rat tail. Her eyes, though not visible through her cowl, are brown.
Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Tailor like her mother before her.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy. Bonds: Poor. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp. Amber (120 gp). Aquamarine (1000 gp). Citrine (80 gp). Banded agate (5 gp).
Sapply Offund, Male Gnome [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.
History: He was born in the west, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sapply took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tiefling people; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Nature. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Jade (110 gp). Banded agate (4 gp). Moss agate (4 gp). Jade (110 gp).
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His silver hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Map Maker, but he got bored and became a Stableman. After a long history of fighting, Olunt and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Draconic, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Dûshrat Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair and beard is wavy and long. He has a dull look in his violet eyes.
Personality: Overbrimming with self-confidence, Dûshrat isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Ideals: Impeccable. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Banded agate (16 gp). Eye agate (16 gp). Malachite (16 gp). Rhodochrosite (16 gp).
Bardryn Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears professional attire. Her brown hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She speaks before she thinks and is too direct. She works hard and plays hard.
History: Bardryn was born in the south. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Persistence. Flaws: Impulsive, Hedonist. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his golden hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend
Flaws: Depressed, Fearful. Bonds: Adventurer, Rich, Attractive. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
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