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NPC Generator

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Advanced [show]


Aline Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has a slight overbite and is overall scrawny. Her red hair is matted, messy, and big. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Aline isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Aline Holimion, Female Half-Elf Fighter 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)18 (+4) 16 (+3)12 (+1)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Veit Broodfist, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Nature +0, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 330 gp. 4 Alchemist’s fire.


Social Check DCs


Decarabia Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her hair is greying and her face has many wrinkles. Her black eyes peer out from beneath her top green hat.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Decarabia Decorum, Female Tiefling Druid 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 16 (+3)19 (+4)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has wavy blue crest. His eyes, though not visible through his cowl, are red.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has worked as a Bounty Hunter like his mother before him.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Attractive, Nature, Poor, Job. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Dazzazn Xephyrbahnor, Male Dragonborn Aristocrat 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp. Violet garnet (900 gp).


Social Check DCs


Dara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her hair is short and auburn. She has a dull look in her violet eyes.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised in a plains tribe. She moved from fad to fad and when she turned 15 she discovered singing. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dara Ilphelkiir, Female Elf Fighter 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Havilar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears an entirely black suit with yellow socks and a vest with buckled shoes, and sports empty pouches on her belt. Her long green crest is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She will rave to anyone who will listen. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Havilar studied abroad. Her arcane abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: American accent

Attributes [hide]

Havilar Skaarzborroosh, Female Dragonborn Expert 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimûb Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gimûb lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and many brigands want him driven away

Flaws: Racist. Bonds: Family, Rich, Adventurer, Enemies. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Gimûb Bristol, Male Half-Orc Monk 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)4 (-3) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Tiaathque Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather, and carries warhammers. She sports red long hair. She has gleaming, smiling blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting, Logical. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Scribe

Voice: French accent

Attributes [hide]

Tiaathque Ariessus, Female Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a tan coat with brown slacks. His hair is short and brown. His blue eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Zaffrab does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zaffrab took refuge in the large cave and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Religious, Nature. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Expert 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)11 (+0) 6 (-2)16 (+3)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Brown-green garnet (130 gp). Chrysoberyl (130 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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