Two Llamas Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear pastel clothing when she does not wear armor. Her cinnamon fur is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She has always had a great fascination with Elven culture. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the west. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Ugly, Racist, Secretive. Bonds: Adventurer, Poor. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Gubrash Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His hair is red and curly. His fierce violet eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Gubrash was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gubrash's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Passionate, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Rich, Debt. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. Sard (80 gp). Jade (110 gp). 1 Antitoxin.
Lia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She is an epitome of beauty. Her hair is red, silky, and of moderate length. Her fierce brown eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. Lia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Lia reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Flaws: Shy, Hedonist. Bonds: Rich, Attractive, Military. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 4000 gp. Obsidian (15 gp). Rhodochrosite (15 gp). Rock crystal (60 gp). Moss agate (15 gp). Rock crystal (60 gp). Golden yellow topaz (700 gp). White opal (1400 gp). Bloodstone (60 gp). Amethyst (90 gp). Rhodochrosite (15 gp). Star rose quartz (60 gp). Jade (90 gp). 1 Minor magic item.
Meriele Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her hair is golden and curly. This blue eyed northerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.
History: Meriele hails from a village terrorized by dire rats. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Meriele was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She wants revenge against dire rats.
Ideals: Disciplined. Bonds: Religious, Enemies, Military. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2000 sp. 1 Chain shirt.
Numba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman dresses in blue turtlenecks beneath a green coat with grey slacks. She keeps her long chestnut hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Numba studied abroad. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and balancing her hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 10000 sp.
Gargax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear green tank tops with white pants. His bronze crest is greasy and uncared for. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Impulsive. Bonds: Immigrant, Guardian, Rich. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 280 pp. Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (6000 gp). Finely wrought small gold bracelet (10 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Traulam Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a violet coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her auburn hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: Born in the west to a Blacksmith, Traulam learned a great deal about her father's area of expertise. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Blacksmith like her father before her.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 7000 sp. Hematite (9 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. She has moderate length red hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the south to a Beggar, Criella learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She became a Beggar soon after.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Gifted, Logical. Bonds: Rich, Job. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 160 gp.
Aust Horineth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Farmer job and began his own company from there.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
