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NPC Generator

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Advanced [show]


Skûn Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky white painted plate armor. With bright golden hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Mortician profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. In the meantime he has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Insomniac. Bonds: Job, Rich, Adventurer, Religious. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Skûn Gracey, Male Half-Orc Cleric 17
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 18 (+4)2 (-4)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 1200 pp. Rock crystal (50 gp). Banded agate (13 gp). Silver pearl (50 gp). Coral (50 gp). Moonstone (50 gp). Tiger eye turquoise (13 gp). Moonstone (50 gp). Onyx (50 gp). Violet garnet (1400 gp). Coral (50 gp). Tourmaline (50 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Malachite (13 gp). Aquamarine (1400 gp). Zircon (50 gp). Fire opal (1000 gp). Smoky quartz (50 gp). Moss agate (13 gp). Deep green spinel (50 gp). Malachite (13 gp). Star rose quartz (50 gp). 1 Medium magic item.


Social Check DCs


Warryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: In love, Nature, Religious. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Warryn Maekkelferce, Male Gnome Warlock 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Red-brown spinel (50 gp). Tourmaline (50 gp). Moonstone (30 gp). Moss agate (8 gp). Red-brown spinel (50 gp). Jasper (30 gp). Obsidian (8 gp). Freshwater pearl (8 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy yellow suit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Enemies, Rich. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Aelar Il-Song, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Nim Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Opinionated, Fighting, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Nim Murphy, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Moss agate (7 gp). Freshwater pearl (7 gp). Moss agate (7 gp). Moss agate (7 gp).


Social Check DCs


Heward Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His auburn hair is styled in orderly dreadlocks. His eyes are amber and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Justice, Artistic. Bonds: Family, Slave. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Heward Serge, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)7 (-2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Jacoba Anderton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy grey pantaloons and a red scarf. She has shaved her head bald. Her eyes are gray and she is always smoking a pipe.

Personality: She has always had a great fascination with Half-Orc culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Orc compassion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Jacoba Anderton, Female Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)3 (-4) 17 (+3)14 (+2)
Skills Deception +4, Nature -2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 gp.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white shirt with thin violet vertical stripes and white pants. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Stableman in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Gildmak Greenbottle, Male Halfling Aristocrat 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered green stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His auburn hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Kellen was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: To be a Assassin again; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Joker. Bonds: Job, Mentor, Slave. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Kellen Albaratie, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Millicent Carlyle, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She has the majority of her body covered in plate, and her gloved hand is found clutching a warhammer. Her hair is long and silver with streaks of auburn, and is pulled back with small brown clips. Her eyes are gray and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has worked as a Blacksmith like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Millicent Carlyle, Female Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Star rose quartz (80 gp). 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs

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