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NPC Generator

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Advanced [show]


Meena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She has styled her white hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: Meena was born with her mother's beautiful face. Meena was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Spice Merchant. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To find somewhere to settle down; and wants to raise her children well

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Meena Shadowcloak, Female Gnome Adept 8
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 170 pp. Moonstone (20 gp). Malachite (7 gp). Zircon (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly greataxes and shortbows. Her fur is yellow, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the east, but her parents moved at a very young age to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is content; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Immigrant, Guardian. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Spear In the Wind, Female Tabaxi Wizard 5
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. Fiery yellow corundum (800 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Bethrynna Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants, and she perpetually has her morningstar ready. Her auburn hair is lengthy. Her hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Detective in town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Religious, Rich. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Bethrynna Andreantti, Female Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp.


Social Check DCs


Birel Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light yellow in addition to tight pants, and a wedding ring on her right hand. She has slicked back auburn hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her job bores her to no end. She has decided to make it more interesting.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Birel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.

Motivation: She has decided she is irredeemable.

Flaws: Sensitive, Disease, Insomniac. Bonds: In love, Adventurer, Criminal record. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Birel Smith, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Helja Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt, she is not a threatening figure. With wild silver hair. Her face is covered beneath a completely black helmet.

Personality: Helja is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She has achieved small success as a Mortician.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Extrovert. Bonds: Enemies, Poor, Job. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Helja Stoutale, Female Dwarf Bard 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 18 (+4)6 (-2)
Skills History +4, Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his father. Radomir was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Radomir decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Radomir Wildheart, Male Halfling Paladin 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Carved bone or ivory statuette (70 gp).


Social Check DCs


Naamah Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a broad hat to cover her moderate length red hair. Her eyes are silver.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Naamah Revulsion, Female Tiefling Aristocrat 5
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. Amber (140 gp). 1 Minor magic item.


Social Check DCs


Ribbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barber does. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is braided into rings. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Justice. Flaws: PTSD. Bonds: Job, Criminal record, Nature. Occupation: Barber

Voice: Stutters

Attributes [hide]

Ribbles Folkor, Male Gnome Commoner 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gardain Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple red line shooting up and back down. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. He has shaved his head bald. He has a tattooed face.

Personality: Gardain wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gardain's homeland. Gardain decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Fighting, Disciplined, Logical. Bonds: Immigrant. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Gardain Thrahak, Male Dwarf Warlock 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 21 (+5)11 (+0) 5 (-3)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 400 pp. Blue quartz (7 gp). Peridot (80 gp). Moonstone (80 gp). Black opal (1400 gp). Azurite (7 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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