Dain Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: PTSD. Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (600 gp). A silver and pearl hairclip (20 gp). An abacus with copper, silver and gold markers (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maiathah Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy brown hair. She wears large thick round spectacles.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is lazy and tries to find solutions quickly.
History: Maiathah hails from a village terrorized by brigands. After coming to the age of reason, Maiathah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and many brigands want her driven away
Ideals: Gifted. Flaws: Lazy. Bonds: Enemies, Adventurer. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
Possessions: 2000 gp. Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a red tunic with tan highlights, and long blue pants that bunch up around his shoes. His tied-back hair is blonde. His hazel eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ghaliver hails from a village terrorized by brigands. Ghaliver abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. Jade (50 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.
Melech Talent, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady gold eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Melech studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: Jasper (20 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. He is baby faced.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tree lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Bonds: Attractive, Enemies, Family. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Sun Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears an entirely pastel suit with grey socks and a vest with buckled shoes. Her clothes are grease stained in places. Her fur is cut close to her head. Her green eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sun was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Justice. Bonds: Poor, Immigrant, Job, Attractive. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Gerald Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky yellow painted plate armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He became a Banker soon after.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job, In love. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Hourglass.
Althaea Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of death around her neck, and a scimitar on her belt. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are brown.
Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She comes from a rich eastern family. She was an apprentice working in her father's forge. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Job, Rich. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 80 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1500 gp. Fire opal pendant on a fine gold chain (1000 gp).
Theodoric Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a yellow suit, black shirt, and red tie. He sports a flattop hair cut. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
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