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NPC Generator

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Advanced [show]


Whurdred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear flannel. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast plains. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Slave Trader.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new slave trader responsibilities is difficult

Flaws: Ugly, Sensitive. Bonds: Job, Nature, Slave. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Whurdred Torunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp. Silver pearl (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his red robe and has his greatsword always slung over his shoulder. His hair is white and very short. His thin eyebrows rest above his beady violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kelter studied abroad. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shepherd.

Motivation: To be a Animal Trainer again; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Kelter Greenbottle, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Morkral Daerdahk, Male Dwarf Fighter 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Sard (80 gp). Hematite (8 gp).


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Elaim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the north, but his parents moved at a very young age to the west. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Elaim Aranore, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He has moderate length red hair. His eyes are amber.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Northcott, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Alice Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern woman, she wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She also has developed a complete distrust of the Bricklayer profession.

History: She was born at the edge of vast plains. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Tabaxi compassion; and she has decided she is irredeemable

Flaws: Racist. Bonds: Job, Nature, Criminal record. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Alice Beitz, Female Half-Elf Bard 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Medrash Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Assassin uniform. His black crest is lengthy. He has gold eyes.

Personality: A skeptical and narcissistic man, Medrash's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. He has worked as a Assassin like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job, Poor. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Medrash Esstyrlynn, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Aust Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears baggy violet pantaloons and a green scarf. His brown hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Aust Jenkins, Male Half-Elf Paladin 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 112 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 5000 gp. Deep green spinel (60 gp). Violet garnet (800 gp). Sard (40 gp). Brown-green garnet (60 gp). Banded agate (12 gp). 1 Medium magic item.


Social Check DCs


Bucklal Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Merchant uniform. His brown hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Addict, Hedonist. Bonds: Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Bucklal Leagallow, Male Halfling Aristocrat 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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