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NPC Generator

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Advanced [show]


Pyra Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her eyes are red and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Fighting, Gifted, Logical. Bonds: Immigrant, Rich, Adventurer. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Pyra Flaw, Female Tiefling Warlock 7
Medium (4'7") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Goblin, Terran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Baker, Gardain learned a great deal about his father's area of expertise. After coming to the age of reason, Gardain took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Baker for hire.

Motivation: Expand his business; and further expansion of business

Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gardain Fireforge, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has no fur. She wears an eyepatch.

Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. After a long history of fighting, Two Llamas and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Two Llamas Running, Female Tabaxi Rogue 8
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 300 gp. White opal (500 gp). Alexandrite (700 gp). Star rose quartz (60 gp). Blue quartz (14 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Heskan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright green suits and hats. He has wavy brass crest. His eyes are gold and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Poor, Nature, Religious, In love, Criminal record. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Heskan Verthisathurgiesh, Male Dragonborn Fighter 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a grey hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Oskar was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Oskar Battlehammer, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. 1 Silk rope.


Social Check DCs


Gynnie Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a red coat over a black low-cut shirt, and a Stetson hat upon her head. Her hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She struck the Armorer job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor

Ideals: Optimist, Extrovert. Bonds: Military, Job, Criminal record. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Gynnie Nimblefingers, Female Halfling Commoner 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Sard (80 gp). Moonstone (80 gp).


Social Check DCs


Heather Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her blonde hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: Heather wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heather was born with her father's beautiful face. Heather was born on a far northern desert where she grew up under the tutelage of her father, an expert Bounty Hunter. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Heather Tenley, Female Human Druid 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. Silver ewer (30 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Tawna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a red suit. Her chestnut hair is cut jaggedly and amateurishly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Brewer, who enjoyed hunting, Tawna was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Bonds: Adventurer, Nature, Job. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Tawna Tallfellow, Female Halfling Wizard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 40000 cp. Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Snowdon, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. She wears her golden hair down. Her thin eyebrows rest above her beady violet eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. When Rohesia reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and retire the richest woman in the north

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Rohesia Snowdon, Female Human Paladin 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 260 pp. Emerald (400 gp). Emerald (400 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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