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NPC Generator

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Advanced [show]


Susannah Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. She wears a top hat to cover her moderate length auburn hair. She has several tiny jet earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is unsatisfied with her job; and she seems to be bored by most things

Flaws: Mundane, Disease. Bonds: Rich, Military, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Susannah Shelly, Female Human Wizard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills History +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Katherine Woods, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Professionalism. Bonds: Poor, Attractive, Nature. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Katherine Woods, Female Human Rogue 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 120 gp. 1 Breastplate.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large brown jacket. His chestnut hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Mundane. Bonds: Job, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Eberk Bloodkith, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills Insight +1, Sleight of Hand +7
Senses Passive Perception 7
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Rock crystal (20 gp). Obsidian (7 gp). Jet (50 gp). Jet (50 gp). Red spinel (50 gp). Aquamarine (300 gp). Zircon (20 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. She keeps her long silver crest kept up in a rat tail. She has gold eyes and a green hat with a white feather.

Personality: This woman loves singing and to teach people singing more than just about anything. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered singing. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and her religion dominates her actions

Ideals: Artistic, Logical. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Pyxrin Bhenkumbyrznaax, Female Dragonborn Druid 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Agatha Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. She keeps her long auburn hair kept up in a rat tail. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: Agatha hails from a village terrorized by brigands. In her 14th year, her parents were killed by a brigands raid, leaving Agatha alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and revenge

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Family. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Agatha Sylvaranth, Female Half-Elf Commoner 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Onyx (70 gp).


Social Check DCs


Naivara Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears just a blue suit and is in decent physical shape. Her brown hair is thinning but still full. She has several tiny sapphire earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not trust anyone and sleeps with one eye open.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Naivara Koehlanna, Female Elf Druid 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Aquamarine (200 gp).


Social Check DCs


Flask Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right hand appears badly burned and disfigured. His small hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. During his travels, Flask and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Flask Blossom, Male Tabaxi Warlock 4
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Star rose quartz (70 gp). Red-brown spinel (160 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man sports white clothing, slightly heavier than average wear. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Sage, but he got bored and became a Cook. He struck the Cook job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Insane, Addict. Bonds: Military, Job. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Halander Wildheart, Male Halfling Warrior 14
Small (3'2") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 83 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Gardain grew up listening to his father's many stories. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Justice. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gardain Loderr, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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