Astaro Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly dark red, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sold as a small child to a brothel owner, Astaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a son. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Mentor, In love, Military. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 70 pp. 1 Minor magic item.
Hunter Shelley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair down. He has several tiny jet earrings on each ear.
Personality: Eccentric and domineering, Hunter will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Patrin Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Guardian, Criminal record, Family. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp. Tourmaline (70 gp).
Helja Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Animal Trainer, who enjoyed hunting, Helja was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Roofer.
Motivation: She wants nothing more than to rejoin the army; and she wants revenge against giants
Ideals: Entrepeneur. Bonds: Enemies, Nature, Job, Military. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 700 sp.
Eran TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a red suit, pastel shirt, and blue tie. Her white hair is heavily combed to the left. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Eran was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Junk Dealer like her father before her.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Hematite (7 gp). Citrine (20 gp). Fire opal (1000 gp). Alexandrite (1200 gp).
Chenna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her long silver hair reaches down to her waist. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 105 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +6
Possessions: 11000 gp. Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver ewer (20 gp). A delicate brass dragon egg (20 gp). Sapphire pendant on gold chain (1200 gp). 1 Medium magic item.
Gimgen Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His white hair is knotted and matted. His amber eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the north to a Sculptor, Gimgen learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Secretive, Depressed. Bonds: Attractive, Family, Job. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 1 Good lock.
Jarsali Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright blue dresses and hats. Her silver hair is lengthy. She has a tattooed face.
Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and retire the richest woman in the east
Ideals: Gifted, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (900 gp).
Hirrathak Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. He wears a small hat to cover his moderate length blue crest. His red eyes have a joyful gleam in them most of the time.
Personality: Hirrathak wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Interpreter profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Junk Dealer.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to be a interpreter again
Ideals: Fighting, Disciplined. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
