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NPC Generator

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Advanced [show]


Dayereth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his blonde hair in a pixie cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Dayereth Iranapha, Male Elf Wizard 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points -4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 3 (-4)13 (+1) 14 (+2)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His brown hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Dalgal Stoutale, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly tridents and daggers. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ulblyn grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is a bit of a kleptomaniac.

Flaws: Racist, Disease. Bonds: Rich, Criminal record, Adventurer, Job. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Commoner 9
Small (2'10") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1200 gp). A silver and pearl hairclip (50 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is tall, broad shouldered and powerfully built. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Spy like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Religious. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Manfred Watson, Male Human Monk 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Rhodochrosite (10 gp). 1 Average lock.


Social Check DCs


Delre Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her hair, while still mostly auburn, has prominent grey streaks. She has a dull look in her brown eyes.

Personality: Eccentric and domineering, Delre will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a island tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Map Maker again.

Ideals: Extrovert, Logical. Bonds: Attractive, Nature, Job. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Delre Holderhek, Female Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Eye agate (9 gp).


Social Check DCs


Kansif Clifton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a white suit. She wears her brown hair up in a very large beehive style do. Her half smiles and gray eyes are beguiling and draw you in.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She receives visions of the future at random moments

History: Born to a pair of adventurers, Kansif grew up listening to her mother's many stories. Kansif abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Kansif Clifton, Female Half-Orc Warlock 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)5 (-3) 15 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Verin Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her dark red hair is smooth and relatively long. Her thin eyebrows rest above her beady red eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Verin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by orcs. Verin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Insomniac. Bonds: Military, Religious, Enemies. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Verin Grief, Female Tiefling Commoner 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Juliana Prescott, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has shaved her head bald. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She plays an instrument quite well.

History: Gifted from a young age, Juliana studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Stableman job and began her own company from there.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Artistic, Gifted. Bonds: Rich, Job, Military. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Juliana Prescott, Female Human Rogue 4
Medium (4'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, In love, Military. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Nuraval Daraln, Male Dwarf Monk 4
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Jade (100 gp). Brown-green garnet (100 gp). Obsidian (4 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs

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