Thoradin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is cut jaggedly and amateurishly. This gray eyed easterner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: Many drow want him driven away; and marry his sister to traveling adventurers
Bonds: Rich, Guardian, Nature, Family, Enemies. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Adrie Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has white hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.
History: She was born in the east. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she desires power and/or immortality
Ideals: Professionalism. Bonds: Adventurer, Attractive, Guardian, Immigrant. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Portia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her black hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.
History: Portia was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: Emerald (1400 gp). Eye agate (4 gp). Blue sapphire (1400 gp). Blue sapphire (1400 gp). Black pearl (300 gp). Alexandrite (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Hematite (4 gp).
Antrara Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear green pants and tee shirts. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red crest is lengthy. Her red eyes peer out from beneath her top green hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 3 years old her parents immigrated from the north. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Murgen Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed easterner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 35000 sp.
Callie Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her red hair to look like a famous performer. She has gleaming, smiling green eyes.
Personality: Callie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Engraver and occasionally as a mercenary.
Motivation: She is unsatisfied with her job.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Dadalan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered spear and tarnished scimitar as well. His crest is short and green. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 6000 sp. Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item.
Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted, Logical. Flaws: Cynical, Insane. Bonds: Rich, Attractive. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Sapply Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His tied-back hair is black. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Shepherd, but he was a colossal failure. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Mentor. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!