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NPC Generator

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Advanced [show]


Mijira Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her lance. Her rusty crest is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Mijira was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Hunter, but she was a colossal failure. She has drifted from career to career and currently works as a Fletcher.

Motivation: Expand her business; and she feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Mijira Baharoosh, Female Dragonborn Druid 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 18 (+4)11 (+0)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 14
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 800 gp. Golden pearl (160 gp). Rhodochrosite (8 gp).


Social Check DCs


Kristryd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her hair is black, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Kristryd Torevir, Female Dwarf Druid 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)6 (-2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Deep blue spinel (900 gp). Eye agate (6 gp).


Social Check DCs


Vicky Watson, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey armored body suit, with a simple tan line shooting up and back down. Her brown hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Server, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: She loathes her own lifestyle; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vicky Watson, Female Human Ranger 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Breastplate.


Social Check DCs


Loopmottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a blue collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her white hair is heavily combed to the right. Her thin eyebrows rest above her beady violet eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with finding treasure.

History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Baker like her father before her.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Loopmottin Pingun, Female Gnome Warrior 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 70 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Umpen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long auburn hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Ugly. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Umpen Quillsharpener, Male Gnome Commoner 12
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)8 (-1) 18 (+4)12 (+1)
Skills Animal Handling +8, Stealth +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Chalcedony (30 gp). Moss agate (4 gp). Azurite (4 gp). Alexandrite (1000 gp).


Social Check DCs


Emerald In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with yellow highlights, and long white pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her fur is brown, silky, and of moderate length. Her yellow eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Emerald does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Emerald hails from a village terrorized by giants. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Flaws: Secretive, Depressed. Bonds: Attractive, Military, Enemies, Family. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Emerald In the Morning, Female Tabaxi Expert 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Iados Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has styled his blue hair well, parting it to the left. His eyes, though not visible through his cowl, are black.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Poor, In love, Family. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Iados Creed, Male Tiefling Warrior 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 16 (+3)7 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: Finely wrought small gold bracelet (40 gp). A silver and pearl hairclip (40 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears professional attire. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gormogord was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Passionate. Flaws: Impulsive, Racist. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gormogord TellPenny, Male Halfling Warrior 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Giant, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Ûshbaka Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy white pantaloons and a brown scarf. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Sculptor business at a young age. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Ûshbaka Cooper, Male Half-Orc Druid 4
Medium (5'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)7 (-2) 10 (+0)6 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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