Silgre Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her golden hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.
Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Silgre grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Banded mail.
Herleva Stanley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She has a moderate pudge and is not very fit. She keeps her black hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Mercenary profession.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now owns her own business.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Ugly, Racist. Bonds: Job, Family. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Azurite (15 gp). Zircon (80 gp).
Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His gold crest is smooth and relatively long. His gold eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Weaver profession.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Seamstress and found it very stressful. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and sabotage a competitor
Ideals: Athletic, Fighting. Bonds: Adventurer, Job, Criminal record. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Ishgha Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his long red hair kept up in a rat tail. His amber unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Ishgha grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Disease. Bonds: Guardian, Adventurer. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 105 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 2000 gp. A roughly beaten golden orb (160 gp). 1 Medium magic item.
Rivaan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His crest is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. Rivaan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 pp.
Tim Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 6 years.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Justice. Flaws: Insane. Bonds: Poor, Job, Mentor, Enemies. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears a pastel vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her gray fur is long and unkept. Her eyes are yellow and beady.
Personality: She is extraordinarily eccentric. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the east her family was never financially stable. She married young, but lost her spouse to drow. Days after completing her studies, news broke out that her hometown was attacked by drow. Spring was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Many drow want her driven away.
Flaws: Ugly, Insane, Depressed. Bonds: Enemies, Poor. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 80 pp. Sardonyx (40 gp). Jade (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burto Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: Burto is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Gifted from a young age, Burto studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and many giants want him driven away
Ideals: Extrovert, Gifted. Bonds: Enemies, Adventurer. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Magnifying glass.
Right-Handed Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is typically in his Cartwright uniform. He is muscular with a powerful set of arms. He wears a colorful flower in his white fur. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.
History: Right-Handed lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has achieved small success as a Cartwright.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
