Quespa Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a green collared shirt and pastel skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She keeps her bronze crest in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: Born in the south to a Body Guard, Quespa learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp. 1 Minor magic item.
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy blue dress. She has white hair. She has brown eyes and a blue hat with a yellow feather.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Sellsword, Zanna learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Flaws: Impulsive. Bonds: Attractive, Job, Has a crush, Family. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 14
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Fire opal pendant on a fine gold chain (600 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a green armored body suit, with a simple grey line shooting up and back down. His right hand appears badly burned and disfigured. He keeps his long purple hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. Recently the stress of being a Courier has made it difficult for him to sleep.
Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate. Flaws: Ugly, Lazy. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 17)
Armor Class 14
Hit Points 35 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 5 (-3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4
Possessions: 1500 pp. Freshwater pearl (14 gp). Red garnet (150 gp). Chrysoberyl (150 gp). Lapis lazuli (14 gp). Chalcedony (30 gp). Rich purple corundum (500 gp). Red-brown spinel (150 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Red garnet (150 gp). Moonstone (30 gp). Golden pearl (150 gp). Jasper (30 gp). Alexandrite (1300 gp). Brown-green garnet (150 gp). Chrysoprase (30 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Black opal (500 gp). Deep blue spinel (1300 gp).
Oriff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. She has dyed her greying golden hair a little too much giving a sharp golden color. Her green eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Hunter, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Flaws: Antagonistic, Shy. Bonds: Rich, Family, Job, Adventurer. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Greethen Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly crossbows and warhammers. He has no crest. His red eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Nature. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Tod Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He wears a wide-brimmed hat to hide his balding. He has violet eyes.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a spy again
Ideals: Athletic, Gifted, Fighting. Bonds: Job, Rich. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Orc, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp. Smoky quartz (20 gp).
Delg Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is unkempt and raggedy. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 9000 sp.
Arnold Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His silver hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Opinionated, Joker. Bonds: Attractive, Military. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 5 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Mishann Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a black costume with the symbols of luck on her torso. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her black crest in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for her, and Mishann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Mishann reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She feels kind of lost in life; and she is greedy
Flaws: Insomniac, Addict, Depressed. Bonds: Rich, Military. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp.
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