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NPC Generator

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Advanced [show]


Criella Chance, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple green robe with brown stripes complete with hood. Her red hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by goblins. Criella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants revenge against goblins

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Navigator

Voice: French accent

Attributes [hide]

Criella Chance, Female Tiefling Sorcerer 6
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)18 (+4) 4 (-3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 7
Languages Common, Aquan, Dwarven, Ignan, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 600 gp. Moss agate (4 gp). Golden yellow topaz (500 gp). Rhodochrosite (4 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and white handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her auburn hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to prove her worth to the world

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Religious, Adventurer. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Willow TellPenny, Female Halfling Commoner 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4

Possessions: Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilli Reese, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is renowned for her bright blue dresses and hats. Her clothes are grease stained in places. Her silver hair is matted, messy, and big. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and wants to have a good time and be beloved

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lilli Reese, Female Gnome Aristocrat 5
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Lezre Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with grey socks and a vest with buckled shoes. Her chestnut hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: From birth she was tutored by a cruel and relentless mentor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Herbalist.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Lezre Denholm, Female Half-Orc Adept 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)5 (-3) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Loopmottin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tight fitting blue shirt and pants. She sports silver long hair. She has several tiny jet earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Loopmottin studied abroad. Her druidic abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 5 years.

Motivation: Expand her business.

Ideals: Fighting, Extrovert, Gifted. Bonds: Rich, Job. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Loopmottin Fiddlefen, Female Gnome Cleric 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp.


Social Check DCs


Phelaia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her purple hair is unkempt and raggedy. She has a dull look in her white eyes.

Personality: Phelaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: Sold as a small child to a brothel owner, Phelaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her singing dream.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Phelaia Muse, Female Tiefling Bard 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 cp. Moonstone (20 gp).


Social Check DCs


Werydd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After months of barely getting by, Werydd managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Military. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Werydd Fireforge, Female Dwarf Monk 4
Medium (3'10") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Climber’s kit.


Social Check DCs


Berrian Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his blue robe and has his longbow always slung over his shoulder. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Berrian lived on a farm with his father, near the main road leading to a nearby town. Berrian was born on a far western plains where he grew up under the tutelage of his father, an expert Banker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Immigrant, Family. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Berrian Othronus, Male Elf Warrior 11
Medium (5'5") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Black star sapphire (600 gp). Emerald (600 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Zircon (80 gp). White opal (600 gp).


Social Check DCs


Glim Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears light armors faded through time and improper care. His head has been shaved. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Passionate. Flaws: Ugly, Shy. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Glim Gimlen, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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