Dondon Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His silver hair is cut short. His blue eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Dondon was born in the north. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Dondon has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he is unsatisfied with his job
Ideals: Extrovert, Persistence, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He wears silk and lounges about seductively. His hair is white and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 8 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2800 gp. Star ruby (1500 gp). Hematite (15 gp). Red garnet (120 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears suspenders and yellow workpants. Her shirt is grey, and she wears a heavy yellow leather apron most of the time. Her chestnut hair is slicked back into a classic pompadour. Her ears are large.
Personality: While she acts the brute, she is far gentler than she would appear. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Cloak Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears brown painted combat armor at almost all times. Her brown fur is long and unkept. Her eyes are a pleasant blue.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Cloak grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Sapphire pendant on gold chain (2800 gp). Cloth of gold vestments (160 gp). Silver ewer (30 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Kabbarg Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in white turtlenecks beneath a grey coat with white slacks. She wears a broad hat to hide her balding. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Gardener, Kabbarg learned a great deal about her father's area of expertise. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She has achieved small success as a Gardener.
Motivation: To be a Mayor again; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large green mantle and cape that has been intricately interwoven into her brown robe. Her crest is rusty and very short. Her red eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Disciplined. Bonds: Adventurer, Poor, Slave. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Half-Plate.
Patrick Ashton, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His hair is golden and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of giants once and for all.
History: Patrick was born in the south. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined, Persistence, Gifted. Bonds: Attractive, Enemies. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
Tharivol Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan tunic with green highlights, and long blue pants that bunch up around his shoes. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: Tharivol was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Tharivol abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
