Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. After a long history of fighting, Dabbledob and his spouse have recently divorced.
Motivation: He's attracted to the PC; and expand his business
Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Job, Has a crush. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 16000 sp. Sard (80 gp). 1 Superior lock. 1 Crowbar. 1 Good lock. 1 Climber’s kit.
Merla Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. Her hair is long and auburn with streaks of golden, and is pulled back with small red clips. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Baker who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She left for the north, certain she would find work there.
Motivation: Wants a kiss.
Flaws: Ugly, Impulsive. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal, Goblin
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Alexandrite (500 gp). Black pearl (500 gp). Black pearl (500 gp). Eye agate (8 gp). 1 Breastplate.
Norman Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his kukri. He has done his best to style his auburn hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Racist. Bonds: Immigrant, Poor. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. 1 Masterwork Common Melee.
Orianna Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a green and brown handkerchief worn on her left side. Her brown hair is smooth and relatively long. Her black eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Orianna is combative with any and all who dare try her patience in the slightest.
History: Born in the west to a Blacksmith, Orianna learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a son. She inherited the family business which she has now maintained for 12 years.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Justice. Bonds: Job, In love, Family. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Tiger eye turquoise (16 gp). Azurite (16 gp).
Claira Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has done her best to style her auburn hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is used to getting what she wants. In part because she is a meticulous planner.
History: Claira was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Bowyer, but she was a colossal failure. She has worked as a Mason like her father before her.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and to reunite with her absent father
Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Job, Family. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 102 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 3000 gp. Hematite (7 gp). Rose (30 gp). Tiger eye turquoise (7 gp). Violet garnet (200 gp). Blue star sapphire (1500 gp). Smoky quartz (30 gp). Red-brown spinel (120 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a violet and black robe with the hood down. She has a very tight haircut. Her blue unseeing eyes seem to look past you.
Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.
Motivation: Someone believes her a fraud.
Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: Rhodochrosite (13 gp). Tourmaline (40 gp). Red-brown spinel (40 gp). Onyx (70 gp).
Chassath Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her copper crest is singed and shortened. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Religious, Mentor. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Celestial, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: Just what you see.
Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Merchant. She has wavy yellow fur. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family Like her father and her brother before her, after school she went straight into learning to become a Merchant. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Expand her business; and she's looking for her big break
Flaws: Insomniac. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1000 sp. 1 Minor magic item.
Anverth Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. His eyes are brown and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!