Shedinn Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop crest cut. His eyes are a pleasant red.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is a Lamia in disguise. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Athletic. Bonds: Enemies, Adventurer, Poor, Family. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 15)
Armor Class 13
Hit Points 99 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Black opal (400 gp). Rock crystal (30 gp). Azurite (16 gp). Sardonyx (30 gp). Lapis lazuli (16 gp). Blue star sapphire (400 gp). White opal (400 gp). Sard (30 gp). Star rose quartz (30 gp). Hematite (16 gp). Black pearl (1000 gp). Jade (130 gp). Smoky quartz (30 gp). Zircon (30 gp). Onyx (30 gp).
Ea Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her silver hair is unkempt and raggedy. She has gleaming, smiling black eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a logical person and will generally grow upset if things defy logic and science.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and an old rival family wants her found
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 90 pp. Jasper (20 gp). Deep blue spinel (1100 gp).
Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean red cloak covering her clean studded leather. Her silver hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.
Motivation: Someone believes her a fraud; and meet up once more with her childhood friend
Flaws: Antagonistic, Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Roger Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and he has a crush on the local miner
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Guardian, Job, Has a crush. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Draconic, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Right-Handed Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her brown robe and has her whip always slung over her shoulder. Her fur is short and beige. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is an amazing painter.
History: Right-Handed hails from a village terrorized by dire rats. She worked as a nervous Stableman and found it very stressful. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 sp.
Mara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. She wears a small hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the south to a Banker, Mara learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: Carved bone or ivory statuette (20 gp). Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Gildmak Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. With a patchy auburn beard and wild auburn hair. His brown eyes peer out from beneath his wide-brimmed red hat.
Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and he has a crush on the local marshal
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Has a crush. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp.
Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This western man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His hair is blonde and curly. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Gimurt embodies much of what other species detest in the Dwarves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's in love
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Balam Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He sports black clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He keeps his long white hair kept up in a rat tail. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Flaws: Shy, Fearful, Disease. Bonds: Immigrant, Nature. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
