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NPC Generator

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Advanced [show]


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has a long chestnut beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Jak hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he desires power and/or immortality

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Jak Strongbones, Male Halfling Warlock 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 gp. 2 Smokesticks.


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. She has moderate length beige fur. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born in the south. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Fighter 11
Medium (4'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 9
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Arcana +4, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 1600 gp. A necklace of small pink pearls (4000 gp). Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Hugolina Lindsay, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her brown hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.

History: Hugolina was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugolina Lindsay, Female Human Fighter 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Alston Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, tan cloak, and is pretty ugly. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Alston abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Disease, Greedy. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Alston Gobblefirn, Male Gnome Bard 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Ildrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black pants and tee shirts. His crest is brass, silky, and of moderate length. This red eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Sold as a small child to a necromancer, Ildrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Ildrex Ophinshtalajiir, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. Her golden hair, when down, is lengthy. Her thin eyebrows rest above her beady hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Millicent's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Bounty Hunter.

Motivation: She is unsatisfied with her job; and to be a performer again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Millicent Thorton, Female Half-Elf Bard 9
Medium (5'5") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)16 (+3) 16 (+3)17 (+3)
Skills Athletics +0, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant, Ignan
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 15000 sp. Gold and topaz bottle stopper cork (1500 gp). A roughly beaten golden orb (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Oskar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey broad hat and grey clothes. His hair, while still mostly brown, has prominent grey streaks. His eyes are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and revenge

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Oskar Fireforge, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Shanairla Firahel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely blue suit with grey socks and a vest with buckled shoes. Her silver hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Poor. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Shanairla Firahel, Female Elf Fighter 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cimer Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black costume with the symbols of his god on his torso. His brown hair is singed and shortened. His red eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cimer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cimer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his sister; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Ugly. Bonds: Family, Religious, Criminal record. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Cimer Still, Male Tiefling Warlock 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 200 gp.


Social Check DCs

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