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NPC Generator

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Advanced [show]


Bruz Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has wavy blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Bruz was born in the east. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and to reunite with his old friends

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer, Has a crush. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Bruz Shipley, Male Half-Orc Monk 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Menny Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear tan clothing when she does not wear armor. She wears her red hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict. Bonds: Nature. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Menny Tarkelby, Female Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)18 (+4) 9 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Sylvan, Infernal, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Beast Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries ceremonial daggers. He wears a wide-brimmed hat to hide his balding. His fierce copper eyes like to dwell on things.

Personality: Eccentric and domineering, Beast will drive conversation. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Beast's homeland. Beast decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Extrovert, Professionalism. Bonds: Mentor, Immigrant. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Beast Shoe, Male Tabaxi Cleric 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Goblin, Terran, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Krakhorn Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large black mantle and cape that has been intricately interwoven into his green robe, and a wedding ring on his left hand. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: In love, Immigrant. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Krakhorn Darlington, Male Half-Orc Wizard 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Medicine +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. She wears her white hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a drow raid, leaving Silaqui alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Addict, Racist. Bonds: Attractive, Religious, Enemies. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Silaqui Netyoive, Female Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Rezena Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her scarlet crest is matted, messy, and big. She has several tiny jet earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Further she is a bit of a stoner and is frequently out of it.

History: Born in the east to a Mortician, Rezena learned a great deal about her mother's area of expertise. A gifted student she started as a Marshal, but she got bored and became a Mortician. She then took over the family business and is one of the better Mortician for hire.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Fighting, Opinionated. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Rezena Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple grey robe with black stripes complete with hood, and is pretty ugly. He has a long golden beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Wobbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. He has a hunchback. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Wobbles Albaratie, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)18 (+4) 19 (+4)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Gnoll, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 500 gp.


Social Check DCs


Hogar Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Hogar lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Hogar Tindall, Male Half-Orc Druid 8
Medium (5'8") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40 pp. Jasper (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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