Tippletoe Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is still thick. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with music.
History: She was raised in a island tribe. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She struck the Guard job and began her own company from there.
Motivation: A deep hatred of gnolls; and many gnolls want her driven away
Ideals: Artistic. Flaws: Racist. Bonds: Job, Nature, Enemies. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 50 gp.
Tippletoe Turen, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan cloak and cross-gartered pastel stockings. Her black hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a small toy that she constantly fidgets with.
History: She was raised in a mountains tribe. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Addict. Bonds: Attractive, Criminal record, Nature. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Arara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has a large tan mantle and cape that has been intricately interwoven into her blue robe. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Poor. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp.
Sora Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. She has dyed her greying brass crest a little too much giving a sharp brass color. Her face is scarred and worn.
Personality: She has always had a great fascination with Gnomish culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Navigator business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and a strong sense of loyalty to gnomish people
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Poor, Religious, Job. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1100 gp. Moonstone (20 gp). Deep green spinel (140 gp). Lapis lazuli (6 gp). Golden yellow topaz (1600 gp). Red-brown spinel (140 gp). Golden yellow topaz (1600 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marbas Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes, and carries maces. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: Aggressive, abrasive, and angry, Marbas embodies much of what other species detest in the Tieflings. He has a small toy that he constantly fidgets with.
History: Born in the south to a Barber, Marbas learned a great deal about his father's area of expertise. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Family. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Golden pearl (80 gp). Coral (80 gp).
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with blue pants. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and money/treasure
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Rich, Enemies. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (1000 gp). Chrysoberyl (160 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears baggy blue pantaloons and a yellow scarf. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. During her travels, Mella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To prove her worth to the world; and marry her brother to traveling adventurers
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Mentor, Military. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Bertram Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. With a patchy chestnut beard and wild chestnut hair. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: Bertram was born in the south. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Persistence. Flaws: Hedonist, Insane. Bonds: Rich. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 4000 cp. 1 Breastplate.
Ilanis Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a violet armored body suit, with a simple tan line shooting up and back down. Her hair is cut close to her head. She has hazel eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to loving parents in a slum to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Zircon (80 gp). Citrine (80 gp). Chrysoberyl (90 gp). Amber (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
