Enialis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tan leather gloves, a tan jacket, and tight pants, marred by chocolates. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Enialis was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Insane, Secretive. Bonds: Job. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'1" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his golden hair up. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: He was born in the west. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp.
Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his red crest to look like a famous performer. His eyes are likewise red.
Personality: He is irascible and easily irritated. Fax is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the east. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Aquamarine (1300 gp).
Ella Altham, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case, marred by teas. She has slicked back red hair. Her amber eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Sculptor for hire.
Motivation: She wants revenge against giants; and to be a ploughman again
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Wella Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her white hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.
History: Wella lived on a farm with her father, near the main road leading to a nearby town. Wella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Wella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Adventurer, Family, Enemies, Job. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Melee.
Târz Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Priest does. With bright silver hair and a scraggly beard. His fierce hazel eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Priest for hire.
Motivation: He seems to be bored by most things; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Hobart Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His chestnut hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Hobart was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To settle down with his crush; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Disease. Bonds: Has a crush, Criminal record. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 60 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: Brass mug with jade inlays (200 gp). Silver ewer (90 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.
Thorin Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His green eyes peer out from beneath his Stetson brown hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Thorin and his spouse have recently divorced.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. Rock crystal (30 gp).
Kabbarg Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is braided into rings. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Kabbarg lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, her parents were killed by a illithids raid, leaving Kabbarg alone in the world. After a stint in an orphanage, she was adopted. She has been saving her money to try and buy her sister's freedom.
Motivation: She has money and likes to spend it.
Flaws: Shy. Bonds: Rich, Attractive, Enemies, Family. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Eye agate (16 gp). Jade (130 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!