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NPC Generator

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Advanced [show]


Enialis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Locksmith and found it very stressful. He has worked as a Locksmith like his mother before him.

Motivation: To be a Actor again; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Enialis Selevarun, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. Jasper (70 gp).


Social Check DCs


Radomir Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, and he perpetually has his crossbow ready. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Shy, Addict, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Radomir Kettlewhistle, Male Halfling Wizard 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)6 (-2) 14 (+2)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Deep blue spinel (300 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Aura Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His yellow fur is kept up in a ponytail inside a broad hat. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: He got into the Miller business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive. Bonds: Job, Family, Criminal record. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Aura Fang, Male Tabaxi Commoner 9
Medium (5'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp. Blue quartz (5 gp). Malachite (5 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Liadon, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His blonde hair is cut short with large spiked bangs in the front. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When Galinndan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Galinndan Liadon, Male Elf Ranger 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long chestnut hair reaches down to his waist. His thin eyebrows rest above his beady brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Opinionated, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Amber (100 gp). Hematite (8 gp). Red-brown spinel (100 gp).


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her long black hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Impulsive, Shy. Bonds: Rich, Religious. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Menny Murnig, Female Gnome Druid 9
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 500 gp. Cloth of gold vestments (140 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Kimberly, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a worn and beaten armor. She wears her red hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She loves telling others what to do and how they should feel about things. She is lazy and tries to find solutions quickly.

History: Born in the east to a Interpreter, Avice learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She struck the Interpreter job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Opinionated. Flaws: Lazy, Depressed. Bonds: Attractive, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Avice Kimberly, Female Human Druid 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 16 (+3)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Ribbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting tan shirt and pants. With bright blonde hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Antagonistic, Insane, Secretive. Bonds: Nature. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Ribbles Albaratie, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Ignan, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. Alexandrite (1000 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Heward Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries a battered morningstar and tarnished warhammer as well. His red hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Fighting, Passionate. Flaws: Addict, Fearful. Bonds: Rich. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Heward Chance, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. Iolite (40 gp).


Social Check DCs

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