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NPC Generator

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Advanced [show]


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Hupe studied abroad. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Hupe never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Insane, Ugly. Bonds: In love. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Hupe Hogcollar, Male Halfling Wizard 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (2300 gp).


Social Check DCs


Theren Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is singed and shortened. He has violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Mentor. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Theren Osav, Male Half-Elf Rogue 4
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet armored body suit, with a simple brown line shooting up and back down. His blonde hair is styled in orderly dreadlocks. This green eyed easterner is not easily forgotten.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Randal Sherman, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 10 (+0)17 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Nala Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in earthy colors with a green and pastel handkerchief worn on her right side. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She served in the navy to pay for her family's outstanding loans. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has never given up on her poetry dream.

Motivation: To reunite with her absent father; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Military, Debt. Occupation: Hunter

Voice: French accent

Attributes [hide]

Nala Delmirev, Female Dragonborn Barbarian 16
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 131 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 6000 gp. Rhodochrosite (14 gp). Golden yellow topaz (800 gp). Peridot (60 gp). Silver pearl (90 gp). Rich purple corundum (700 gp). Silver pearl (90 gp). Eye agate (14 gp). Rock crystal (60 gp). Jasper (60 gp). Golden yellow topaz (800 gp). Emerald (700 gp).


Social Check DCs


Gilbert Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His moppish blonde hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Engraver, Gilbert learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Attractive, Job, Slave, Family. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Gilbert Teinithra, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1000 sp.


Social Check DCs


Norman Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his hand crossbow ready. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Barkeep and found it very stressful. He has worked as a Barkeep like his mother before him.

Motivation: To be a Baker again.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Norman Floshem, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: Tourmaline (160 gp). Aquamarine (1300 gp). Hematite (13 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her mace. Her fur is red, silky, and of moderate length. Her copper eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world; and she's looking for her big break

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Kite Running, Female Tabaxi Adept 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Amber (150 gp).


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a hunchback. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has several tiny amber earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Shamil Welber, Female Gnome Wizard 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 28000 cp.


Social Check DCs


Valafar Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise red.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Debauchery, Male Tiefling Warrior 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 18 (+4)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs

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