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NPC Generator

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Advanced [show]


Akta Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and she perpetually has her rapier ready. Her silver hair is kept up in a ponytail inside a broad hat. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: Akta was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly, Shy. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Akta Knack, Female Tiefling Commoner 2
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 320 gp. 2 Tanglefoot bags.


Social Check DCs


Irann Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her golden hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the east, but her parents moved at a very young age to the north. Her father was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Irann Iranapha, Female Elf Ranger 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 210 gp.


Social Check DCs


Sarai Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. She keeps her chestnut hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: Born in the north to a Glassblower, Sarai learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and she is wracked by social anxiety

Flaws: Mundane, Selfish, Fearful. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Sarai Honeypot, Female Halfling Warlock 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His golden hair is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Shipwright, Roge learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Halfling conditions. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Selfish, Impulsive, Racist. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Roge Swiftwhistle, Male Halfling Rogue 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Slave Trader like his father before him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Attractive, Religious, Poor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 400 pp.


Social Check DCs


Vistra Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her crossbow ready. Her long red hair reaches down to her waist. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Vistra lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her brother recently and the two have been together since.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Ideals: Fighting. Bonds: Rich, Religious, Slave, Family. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Vistra Rubyeye, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 40 gp.


Social Check DCs


Yevelda Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is typically in her Marshal uniform. She has a hunchback. Her hair is cut close to her head. Her thin eyebrows rest above her beady brown eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the south; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Yevelda Hayhurst, Female Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is generally shirtless and showing off her tattooed chest. Her skin is also unnaturally pale. She keeps her golden hair in a flapper bob. Her thin eyebrows rest above her beady violet eyes.

Personality: She has a massive crush on the younger sibling of the Beggar who has hired her part-time. She receives visions of the future at random moments

History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and she's attracted to the pc

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Military, Rich, Adventurer. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahlyssa Gentry, Female Human Commoner 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rose (20 gp). Black pearl (600 gp). Star ruby (1500 gp). Peridot (20 gp).


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Gimble Fapplestamp, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 sp.


Social Check DCs

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