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NPC Generator

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Advanced [show]


Shifting Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He takes great joy in being the best Carter in town.

History: Gifted from a young age, Shifting studied abroad. After coming to the age of reason, Shifting took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Shifting Of Shadows, Male Tabaxi Aristocrat 11
Medium (6'4") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 900 gp. Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Aura Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His white fur, when down, is lengthy. His copper eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. In his 15th year, his parents were killed by a illithids raid, leaving Aura alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aura was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Nature, Enemies. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Aura Of Ale, Male Tabaxi Monk 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his halberd. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. Through the years after Azaki was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azaki's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Azaki and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Insane. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Azaki Caphaxath, Male Elf Druid 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 gp. Jet (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Pacifist, Gifted, Entrepeneur. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Stanton, Male Human Bard 7
Medium (5'7") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Black pearl (600 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears just a grey suit. She is muscular with a powerful set of arms. Her black hair is braided into rings. She has hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich western family. Her martial abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Persistence, Gifted. Bonds: In love, Rich, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Delre Loderr, Female Dwarf Warrior 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear tan tank tops with brown pants. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Miller, who enjoyed hunting, Delebean was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Disease, Fearful, Racist. Bonds: Nature. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Delebean Scheppen, Male Gnome Barbarian 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)9 (-1) 8 (-1)16 (+3)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso, and he perpetually has his bow ready. His red fur is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: Beast hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Candle, Male Tabaxi Warlock 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Vice, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His blue hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Miner.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Guardian, Job, Rich. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Damakos Vice, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)19 (+4) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Gardain Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and carries rapiers. He wears a Stetson hat to cover his moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Gardain Caebrek, Male Dwarf Adept 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 11 (+0)10 (+0)
Skills Athletics +4, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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