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NPC Generator

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Advanced [show]


Aura In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She tends to wear a large brown jacket. Beneath her clothing is a huge mess of scar tissue. Her brown fur has been sun bleached extensively. Her blue eyes dart from person to person.

Personality: Aura is depressed about a lot of things. She tends to be a nihilist. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Bowyer, who enjoyed hunting, Aura was taken on many hunting expeditions. Aura abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She loathes her own lifestyle; and further expansion of business

Flaws: Depressed. Bonds: Slave, Job, Nature, Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Aura In Shadow, Female Tabaxi Cleric 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Pink pearl (140 gp). 2 Alchemist’s fire.


Social Check DCs


Ombul Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red cloak and cross-gartered green stockings. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Ombul isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Body Guard; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Has a crush. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Ombul Goodbarrel, Male Halfling Monk 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)4 (-3) 12 (+1)14 (+2)
Skills Insight +4, Nature +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ratanák Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Ratanák Skelton, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Matilda Shipley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a brown costume with the symbols of the four houses of cards on her torso, she is not a threatening figure. Her golden hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west. When Matilda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Shipley, Female Human Druid 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern man, he very much looks the part of a Sailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to be a tanner again

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Vonbin Loderr, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Five Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her yellow fur is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She would rather hide behind her crafts than deal with other people.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered poetry. After a long history of fighting, Five and her spouse have recently divorced.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Five Wind, Female Tabaxi Fighter 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly falchions and bows. With a patchy brown beard and wild brown hair. His hazel eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Criminal record, Slave. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Frouse Musgraben, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Claira Rothenel, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and dresses well, typically a more casual-formal manner. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes peer out from beneath her Stetson tan hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Claira Rothenel, Female Elf Bard 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 13000 cp.


Social Check DCs


Grai Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a red coat with grey slacks, and she perpetually has her ceremonial dagger ready. Her hair is red and curly. Her blue eyes dart from person to person to random spaces in the air.

Personality: Grai is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting, Extrovert, Joker. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Grai Staurheim, Female Half-Orc Expert 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item.


Social Check DCs

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