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NPC Generator

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Advanced [show]


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Optimist. Bonds: Rich, Attractive, Immigrant. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Miles Tyndall, Male Human Cleric 7
Medium (5'9") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 7 (-2)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rhodochrosite (8 gp). Rhodochrosite (8 gp). Deep blue spinel (1000 gp).


Social Check DCs


Shaena Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. She sports a flattop hair cut. Her amber unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and she's attracted to the pc

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Attractive, Poor, Mentor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Shaena Greenbottle, Female Halfling Bard 4
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 36000 sp. Black pearl (1200 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Hlin Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears baggy brown pantaloons and a tan scarf. Her hair is short and silver. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Insane, Cynical, Fearful. Bonds: Nature. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Hlin Balderk, Female Dwarf Paladin 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 67 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Fire opal (1300 gp). Moonstone (40 gp). Deep blue spinel (600 gp). Obsidian (6 gp). Brown-green garnet (90 gp). Moonstone (40 gp). Black pearl (600 gp). Golden pearl (90 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a pastel costume with the symbols of her god on her torso. Her top hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful wizard made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Dynamic On the Water, Female Tabaxi Monk 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)8 (-1) 16 (+3)7 (-2)
Skills Arcana +2, Medicine +6
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. He has brown fur. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west, but his parents moved at a very young age to the north. Cursed with lycanthropy at a very young age, Tricking has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Disease, Impulsive, Insomniac. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Tricking Candle, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gimgen Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Gimgen Strakeln, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 300 sp.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. He sports a long brown beard, and similarly colored long hair. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Anverth Oomtrowl, Male Gnome Rogue 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in earthy colors with a blue and green handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. She sports silver long hair. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: She has a crush on the local Spy; and she's in love

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Loopmottin Ironhide, Female Gnome Warlock 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Slave, Nature. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Anthony Marleigh, Male Human Fighter 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 16 (+3)17 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1700 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item.


Social Check DCs

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