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NPC Generator

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Advanced [show]


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Gardener profession.

History: He comes from a rich western family. In his 15th year, his parents were killed by a gnolls raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Bonds: Rich, Guardian, Job, Enemies. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Krimmon Copperkettle, Male Halfling Monk 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 360 gp.


Social Check DCs


Meriele Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her hand crossbow. Her chestnut hair has been sun bleached extensively. Her amber eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Marshal in town.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Job, Military. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Meriele Mundy, Female Half-Elf Sorcerer 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Cloth of gold vestments (170 gp). A delicate silver chain set with a tourmaline (80 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Caelynn Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a card on it. With wild auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Caelynn lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Insane, Hedonist. Bonds: Family, Military. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Caelynn Xiloscient, Female Elf Fighter 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 16 (+3)8 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azaki Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with green highlights, and long blue pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is thinning but still full. He has blue eyes and a violet hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Azaki never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Immigrant, Rich, In love. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Azaki Schwartz, Male Half-Elf Paladin 14
Medium (5'4") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 144 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 6000 gp. Violet garnet (1100 gp). Bloodstone (30 gp). Aquamarine (1100 gp). Silver pearl (120 gp). Lapis lazuli (15 gp). Alexandrite (1100 gp). Smoky quartz (30 gp). Amber (120 gp). Banded agate (15 gp). Fire opal (1400 gp). Blue star sapphire (1400 gp). 1 Medium magic item.


Social Check DCs


Roywyn Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears skinny pants and wears a tan and blue robe with the hood down, she is not a threatening figure. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her hazel eyes peer out from beneath her broad tan hat.

Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Roywyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roywyn. Being a Server kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest woman in the south; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Bonds: Slave, Criminal record. Occupation: Server

Voice: German accent

Attributes [hide]

Roywyn Oomtrowl, Female Gnome Adept 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 4000 cp.


Social Check DCs


Gormogord Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is blonde. His blue eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gormogord took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Barber

Voice: French accent

Attributes [hide]

Gormogord Porridgepot, Male Halfling Expert 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)7 (-2) 14 (+2)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Rurik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Junk Dealer business at a young age. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud.

Flaws: Insane. Bonds: Enemies, Criminal record, Job, Slave. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Rurik Broodfist, Male Dwarf Expert 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 75 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 9 (-1)7 (-2)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5

Possessions: 270 pp.


Social Check DCs


Dagnal Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her hair is cut close to her head. She has a dull look in her green eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Dagnal Torunn, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)4 (-3)
Skills Arcana +1, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Joan Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Stableman. She wears a Stetson hat to cover her moderate length brown hair. She is baby faced.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Joan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and she's attracted to the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Rich, Has a crush. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Joan Mystralath, Female Half-Elf Sorcerer 10
Medium (5'7") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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