Akta Death, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, green, dusty cloak. Her white hair has been sun bleached extensively. Her face is scarred and worn.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Lazy, Disease. Bonds: Has a crush. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Rhodochrosite (11 gp). Rose (50 gp).
Oskar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Shoemaker uniform. He has a white handlebar mustache and slicked back white hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Joker, Philantrophist. Bonds: Job, Attractive, Poor. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 170 gp. White pearl (80 gp). Amethyst (80 gp). Chalcedony (60 gp).
Robbie Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears red leather gloves, a red jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her red hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and to unite with her brother
Flaws: Ugly. Bonds: Slave, Guardian, Family, Religious. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Lezre Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her golden hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Slave, Poor. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Rock crystal (30 gp).
Kûga Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His moppish white hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Guard mother left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy; and wants to raise his children well
Flaws: Disease, Hedonist. Bonds: Rich, Criminal record, Family. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Red-brown spinel (130 gp). Brown-green garnet (130 gp). White pearl (130 gp).
Azdûsh Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west to a Crown-heir, Azdûsh learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azdûsh took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Nature, Criminal record. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 12)
Armor Class 14
Hit Points 69 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Violet garnet (1500 gp). White opal (800 gp). Onyx (20 gp). Coral (150 gp). Brown-green garnet (150 gp). Moss agate (4 gp). Amethyst (150 gp). Sard (20 gp).
Delre Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is cut close to her head. She has hazel eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Delre was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Guard.
Motivation: She wants to meet her childhood hero; and to be a mayor again
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Adventurer. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
Possessions: 1 Half-Plate.
Hork Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His silver hair is cut jaggedly and amateurishly. This gray eyed westerner is not easily forgotten.
Personality: Hork hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Artistic. Bonds: Rich, Military, Family, Adventurer. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. Red spinel (60 gp).
Kriv Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. His crest is brass and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 8 years old his parents immigrated from the east. Kriv was born on a far eastern island where he grew up under the tutelage of his father, an expert Barrister. By chance he met his sister recently and the two have been together since.
Motivation: He's in love; and wants his loneliness to end
Ideals: Disciplined, Justice. Bonds: Immigrant, Family, Has a crush. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Half-Plate.
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