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NPC Generator

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Advanced [show]


Edge Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her brown fur is knotted and matted. Her ears are large.

Personality: Aggressive, abrasive, and angry, Edge embodies much of what other species detest in the Tabaxis. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: A powerful brothel owner made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Edge Wind, Female Tabaxi Warrior 5
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Freshwater pearl (12 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Findex Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green broad hat and green clothes. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Jeweler. She pushes her goals aggressively. She is also a coward if confronted.

History: Findex was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Fearful. Bonds: Job, Poor, Slave. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Findex Ophinshtalajiir, Female Dragonborn Expert 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Red spinel (110 gp). Silver pearl (110 gp). Lapis lazuli (14 gp).


Social Check DCs


Gillyd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light brown in addition to tight pants. Her black hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Shy. Bonds: Criminal record, Poor, Adventurer, Job. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Gillyd Rakankrak, Female Dwarf Expert 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


River Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and wants to open a new tavern

Bonds: Adventurer, Attractive, Rich, Military, Job. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

River Of Storm, Female Tabaxi Warlock 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Ratanák Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Ratanák Tinley, Male Half-Orc Monk 1
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Dalaba Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She wears her brown hair up in a very large beehive style do. She has gleaming, smiling green eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.

History: She was born in the south, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent mother

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dalaba Shadowcloak, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has moderate length yellow fur. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Great is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Great grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Great. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Justice. Bonds: Poor, Criminal record. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Great In the Wind, Female Tabaxi Cleric 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Vonana Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown, dusty cloak. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the north to a Miner, Vonana learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Optimist, Impeccable, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Vonana Brazzik, Female Dwarf Commoner 4
Medium (3'9") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. Obsidian (10 gp). Rhodochrosite (10 gp). White pearl (140 gp). 1 Minor magic item.


Social Check DCs


Gilbert Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up lance and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Flaws: Shy. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Harper, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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