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NPC Generator

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Advanced [show]


Herleva Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow pants and tee shirts. She has a slight overbite and is overall scrawny. Her hair, while still mostly silver, has prominent grey streaks. She has hazel eyes and a yellow hat with a pastel feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the east. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She has drifted from career to career and currently works as a Crown-heir.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Pacifist. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Herleva Mancilla, Female Half-Elf Sorcerer 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Darby, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She prefers to wear flannel, and her gloved hand is found clutching a monstrous two handed axe. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Elizabeth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Elizabeth Darby, Female Human Adept 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)18 (+4) 13 (+1)9 (-1)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Infernal, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Hadarai Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy yellow suit. His black hair is kept up in a ponytail inside a Stetson hat. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Hadarai was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the south, certain he would find work there.

Motivation: He's in love; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Hadarai Amakiir, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Alexandrite (1100 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Koeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant brown.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Family. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Koeth Horineth, Male Elf Barbarian 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sora Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She is generally shirtless and showing off her tattooed chest. Her crest is copper, silky, and of moderate length. Her gold eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she uses money and sex appeal to get what she needs

Ideals: Professionalism. Flaws: Mundane, Insane. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Sora Ghaallixirn, Female Dragonborn Wizard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 9000 sp. Lapis lazuli (10 gp). Sardonyx (40 gp). Rich purple corundum (900 gp).


Social Check DCs


Donella Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.

History: A powerful wizard made her what she is. Donella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Mentor, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Donella Tarkelby, Female Gnome Wizard 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 19 (+4)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp.


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His blue crest is long and unkept. His eyes are gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mozikth was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Paladin 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Moss agate (7 gp). Freshwater pearl (7 gp). Deep blue spinel (1600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ishte Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her hair is short and red. Her eyes are silver.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Locksmith. She struck the Locksmith job and began her own company from there.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Ishte Carrion, Female Tiefling Adept 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. 4 Alchemist’s fire.


Social Check DCs


Flask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Carter. His fur is cinnamon and curly. His amber eyes peer out from beneath his broad brown hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small forest village. A freak accident while working with his Fortune-teller father left him crippled. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Flask Treat, Male Tabaxi Expert 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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