Naamah Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears just a green suit. Her hair is white, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: Born to a pair of adventurers, Naamah grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. Solid gold idol (1100 gp).
Lia Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. Tourmaline (150 gp). Blue quartz (5 gp).
Tervaround Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her red hair to look like a famous performer. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. Her job bores her to no end. She has decided to make it more interesting.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Religious, Adventurer, Criminal record. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Gorgûm Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy black pantaloons and a white scarf. His chestnut hair is smooth and relatively long. His eyes are likewise hazel.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gorgûm was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he would like to get married and retire
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. She has a long golden ponytail with little hanging trinkets. Her fierce gray eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also has developed a complete distrust of the Layabout profession.
History: Faral was raised in a hard working conservative environment. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. In the meantime she has taken over work as a Shepherd and occasionally as a mercenary.
Motivation: She is unsatisfied with her job; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp.
Hugh Marlee, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy brown pantaloons and a black scarf and is in decent physical shape. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.
History: Born to a Crown-heir, his father struggled to pay the bills. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp. Rose (20 gp). Aquamarine (900 gp).
Serpent Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her whip always slung over her shoulder. She keeps her long beige fur kept up in a rat tail. Her eyes are likewise hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Serpent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Lapis lazuli (10 gp). Citrine (30 gp). Iolite (30 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Eye agate (10 gp). Black opal (1200 gp). Amber (70 gp).
Cory Hackney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown top hat and brown clothes. His golden hair is knotted and matted. His eyes are amber.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Cory hails from a village terrorized by illithids. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Spy.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Lucan Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is dressed in an above average manner. He keeps his silver hair in a pixie cut. He has several tiny ruby earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Chrysoberyl (40 gp). Onyx (40 gp). Banded agate (9 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Blue quartz (9 gp). Star ruby (900 gp). Red spinel (40 gp). Blue quartz (9 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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