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NPC Generator

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Advanced [show]


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with red stripes complete with hood. He is muscular with a powerful set of arms. His fur is lavender and very short. His eyes, though not visible through his cowl, are yellow.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Philantrophist. Bonds: Poor, Religious, Adventurer. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Lone Shoe, Male Tabaxi Bard 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Druidic, Giant, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Kitchur, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is wavy and long. Her eyes are amber and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: Sold as a small child to a wizard, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Rich, Military, Mentor, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Jane Kitchur, Female Human Aristocrat 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Nature +5, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp. Alexandrite (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Tana Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. Her brown hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Gifted from a young age, Tana studied abroad. Her first spouse was a Butcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Optimist, Gifted. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Tana Quillsharpener, Female Gnome Fighter 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aelar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. His face is scarred and worn.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Aelar Mellerelel, Male Elf Barbarian 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Orsik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He is typically in his Bellfounder uniform. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Orsik hails from a village terrorized by goblins. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 14 years.

Motivation: A deep hatred of goblins; and expand his business

Ideals: Philantrophist, Pacifist, Artistic. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Orsik Brawnanvil, Male Dwarf Sorcerer 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myev Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Her long chestnut hair reaches down to her waist. She has gleaming, smiling brown eyes.

Personality: She is calm most of the time but flees social interaction. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying brother.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Myev Blyth, Female Half-Orc Paladin 1
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Sammal Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is still thick. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Slave, Nature. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Sammal Quiet, Male Tiefling Expert 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)19 (+4) 11 (+0)12 (+1)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Giant, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Tiger eye turquoise (8 gp). Amethyst (40 gp). Obsidian (8 gp). Peridot (50 gp). White opal (1300 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears blue painted combat armor at almost all times. Her black hair is knotted and matted. She wears an eyepatch.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. Her martial abilities were realized during a raid on her village. She has never given up on her poetry dream.

Motivation: To end her boredom; and she is content

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Enidda Waggletop, Female Gnome Commoner 7
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 12 (+1)5 (-3)
Skills Nature +4, Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His chestnut hair, when down, is lengthy. His eyes are violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Quarion Larson, Male Half-Elf Commoner 15
Medium (5'10") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 42 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 6000 gp. Jet (150 gp). Azurite (15 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Malachite (15 gp). Jasper (60 gp). Jade (150 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Lapis lazuli (15 gp). Hematite (15 gp). Chalcedony (60 gp). Lapis lazuli (15 gp). Amethyst (150 gp). Moss agate (15 gp). Sardonyx (60 gp). 1 Medium magic item.


Social Check DCs

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