Zagga Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Animal Trainer uniform. Her black hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Zagga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Job, Attractive, Poor. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Sardonyx (80 gp).
Jacoba Westbrook, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a brown cloak and cross-gartered violet stockings. Her silver hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Jacoba took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Godfrey Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is renowned for his bright violet suits and hats. His chestnut hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Godfrey hails from a village terrorized by illithids. A freak accident while working with his Bookbinder father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly, Disease, Addict. Bonds: Enemies, Family. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 340 pp. Deep blue spinel (700 gp). Brown-green garnet (80 gp). Iolite (70 gp). Violet garnet (700 gp).
Margery Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her brown hair is styled in orderly dreadlocks. She has hazel eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Margery was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break
Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Masterwork Musical instrument.
Roondar Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is golden and curly. He has several tiny aquamarine earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Roondar was born in the north. At a young age he loved to build and create. When Roondar reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Persistence. Bonds: Rich, Adventurer, Military. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Shane Upton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a grey and yellow robe with the hood down. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Freshwater pearl (10 gp).
Lagazi Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. Her hair is red and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will rave to anyone who will listen. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the east. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 6000 sp. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Tana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, grey shirt, and blue tie, and she perpetually has her rapier ready. Her hair is long and red with streaks of blonde, and is pulled back with small tan clips. Her eyes are green and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother
Ideals: Fighting, Joker, Justice. Bonds: Poor, Nature. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Shautha Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. Her white hair, when down, is lengthy. Her eyes are likewise violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.
History: Sold as a small child to a necromancer, Shautha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Shautha was left her father's suit of armor and trained in its use and care. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: To be a Armorer again; and expand her business
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Military. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Jasper (50 gp).
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