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NPC Generator

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Advanced [show]


Philomena Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has done her best to style her black hair to look like a famous performer. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, Secretive, Fearful. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Philomena Stoutman, Female Halfling Adept 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Gold music box (1000 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Lance Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is singed and shortened. He has brown eyes and a grey hat with a black feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Lance Skelton, Male Human Druid 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Arava Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in green turtlenecks beneath a black coat with tan slacks. Her blue crest is braided into rings. Her gold eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To prove her worth to the world; and to protect her home

Ideals: Logical. Flaws: Secretive, Impulsive. Bonds: Immigrant, Guardian. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Arava Imbixtellrhyst, Female Dragonborn Warlock 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)6 (-2) 11 (+0)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Vorka Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female is generally shirtless and showing off her tattooed chest. She is tall, broad shouldered and powerfully built. She keeps her red hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Vorka was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Racist, Antagonistic, Addict. Bonds: Attractive, Poor, Religious. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Vorka Harley, Female Half-Orc Barbarian 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 83 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Malachite (14 gp). Eye agate (14 gp).


Social Check DCs


Agatha Soames, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Armorer. Her hair is blonde, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She is harsh and unforgiving.

History: She was born at the edge of vast island. A gifted student she started as a Gardener, but she got bored and became a Armorer. She now owns her own business.

Motivation: She's repulsed by the PC; and to be a gardener again

Flaws: Racist, Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Agatha Soames, Female Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly greataxes and halberds. He sports a long blonde beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Slave. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Glanhig, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +6, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She sports chestnut long hair. Her gray eyes are slightly larger than normal.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She was raised in a forest tribe. Thea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Thea decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike her way of doing things and want revenge; and seeks redemption

Ideals: Philantrophist. Bonds: Religious, Nature, Criminal record, Enemies. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Thea Tallfellow, Female Halfling Monk 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt with thin blue vertical stripes and tan pants. Her white fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east to a Body Guard, Dagger learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: She is greedy; and she would like to get married and retire

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Job, Rich. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Dagger In the Wind, Female Tabaxi Monk 5
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 500 gp.


Social Check DCs


Adran Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Shy, Fearful. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Adran Casilltenirra, Male Elf Wizard 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 8 (-1)11 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp.


Social Check DCs

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