Sarah Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is wearing a long, violet cloak. Her clothes are grease stained in places. Her red hair is wavy and long. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born the only child of a wealthy merchant. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of orcs; and revenge
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Poor, Immigrant, Enemies. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: Freshwater pearl (6 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lerissa Passion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green coat over a black low-cut shirt, and a broad hat upon her head. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her red hair is heavily combed to the right. Her thin eyebrows rest above her beady red eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp.
Tyna Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of luck on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and red. She has green eyes and a red hat with a tan feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Tyna hails from a village terrorized by gnolls. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tyna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Isabella Chester, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Isabella's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and to get a good night's sleep
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze, and is pretty ugly. His hair is short and brown. His eyes are likewise violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Bloodstone (20 gp). Amber (60 gp). 1 Thunderstones. 1 Smokesticks. 3 Alchemist’s fire.
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She wears her silver hair up in a very large beehive style do. Her eyes are blue and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She enjoys reading and quiet.
History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and she is content
Ideals: Athletic, Logical, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1700 sp. 1 Silk rope.
Five Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his beige fur up. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Five was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Military, Poor, Adventurer. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Ootah Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has gleaming, smiling hazel eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many dire rats want her driven away; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic. Bonds: Rich, Mentor, Slave, Enemies. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bork Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears white cloth garments or leather armor. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can't help but pocket interesting objects he comes across
History: Bork was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Persistence. Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
